Granted, hardcore players will always take the most efficient path with the least resistance. This made them a preferable alternative to the intended seasonal Power grind. Forges were the easiest way to gain Power levels, and they didn't force you to play old content, or indeed anything. This is what pushed players to AFK Forges for hours on end. When I grind Power levels, I'm not aiming for a bigger number I'm focusing on the activities which that number will let me access. Power is a "You must be this tall to ride" sign posted in front of everything in the game, and that's really all it is. Instead, it reflects what activities I have access to.
Black armory forge auto queue mods#
That's what my weapons, armor, and mods are for. Because it's not really a representation of how strong I am. At the same time, it helps illustrate what Power actually means in Destiny 2. I can still play the Leviathan raid and relive the days of clutching up in a tense situation. This Power advantage cap is partly a good thing because it preserves the challenge of old activities. I'm now over 1030 Power, but running the 750 Power Leviathan raid is still tough because my Power doesn't matter at a certain point. But in Destiny 2, Power advantage is capped, meaning even the weakest enemies in the game can put up a fight against max-level players. In most MMOs, if something was dozens - or in this case hundreds - of levels below me, I'd be able to one-shot it by waving in its general direction. At 101 levels, I won't be able to deal any damage at all. If it's 50 levels above me, I'll deal dramatically reduced damage. If an enemy is 20 levels above me, I'll deal less damage to it. On paper, my Power level determines how much damage I deal to enemies.